Educational game
Agro Defender
Protect crops and make sustainable choices in the face of environmental risks.
Teaching approach
A situation to investigate together.
ODS 12ODS 13
The game works best with facilitation: introduce the problem before play, then discuss choices, consequences and alternatives in the local context.
- Reference audience
- Ages 11–14
How to use it
Prepare, play and reflect.
- 01Agree on the objective, time and way the group will participate.
- 02Let decisions emerge without presenting a single correct answer.
- 03Record questions and connect the game with the group's experience.