ODS 1
Erradicação da Pobreza
Acabar com a pobreza em todas as suas formas, em todos os lugares
The match begins as a 'Poor City', with high hunger and low employment. The whole arc of the game is to overcome that condition: the player plants to reduce hunger, generates jobs, and raises income, watching the indicators climb. When employment and income rise, crime recedes: safety as a result of just development is a culture of peace seen from the territory.
Evidências no jogo
- The city starts classified as a 'Poor City', with Hunger at 72 and Employment at 22 — the explicit starting point to be overcome.
- Crops feed the population and bring down the Hunger indicator over the months.
- The Social Impact and NCS Reputation meters reward decisions that reduce the community's vulnerability.
